Website powered by

Call of Duty: Infinite Warfare "Black Sky"

“Black Sky” was the level used to reveal Infinite Warfare at E3 2016. The mission was initially blocked out by 2 other designers. When we reached the First Playable milestone, I was tasked with redesigning the C6 Robot combat area, and the street portions leading up to the end of the mission. I was also assigned to do a first pass of art on the streets and building facades. The ending was heavily inspired by “Hill 400” and was a big focus for the studio. It was heavily featured in our marketing material and the Single Player reveal video. I took over the area during the E3 push, and shortly after took responsibility for the entire mission to work on until the game shipped.

For more info, please visit my website @ www.rsmithleveldesign.com