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Call of Duty: Infinite Warfare "Operation: Port Armor"

This mission was the first to go into production for Infinite Warfare. An early prototype of the mission was used as a green-light for Activision. Our goal was to prove that the gameplay of Call of Duty would work well in a space environment. The large structure built into a crater on the Moon was a theme I initially pitched early on and then prototyped in April 2014 with another designer (David Savage)

For more info, please visit my website @ www.rsmithleveldesign.com

Concept Art by Thomas A. Szakolczay

Concept Art by Thomas A. Szakolczay